Ubisoft’s Mobile Game
Here is a post to make focus on my concepts for the game “Rabbids Heroes”. Below, some examples of characters I sketched and than that other artists produced in 3D (in low and high poly).
Mission : Character designer
Knight: This chacater is an hand-to-hand tanker. Strong but slow, he is inspired by medfan universe.
Ninja: He is a rusher specialized in backstab. He is furtive but weak.
Wizard: He is a zoner who can throw fire projectiles. He needs to keep a big distance with his opponent.
Hunter: he is a zoner too, but he’s is crafty as a bounty hunter who install traps. His inspiration is a mix between post apocalyptic ansd steampunk.
Mastermind: he is a modern crazy scientist.
Pirate: he is a kind of Baron Samedi, lost in his island.